Jeppe Beck Laursen
Desperate times fire up Magne and his crew as they go on a risky mission. The Jutuls face an unforeseen enemy while a formidable ancient force awakens.
In a seismic shift, Magne rejects strength, Fjor makes a power grab and a circle closes ranks. Laurits learns the truth, and Iman reaches out to Ran.
A patriarch passes — and a strange new creature is born. Magne tries to change, Laurits lashes out and Fjor charts a new path. Saxa and Iman step up.
Edda rises: Magne confronts Ran, and Laurits proves a point. As protests gather momentum, a king walks again, and a master manipulator gets played.
The truth hurts, and a fight for hearts and minds kicks off. Vidar gets under Magne’s skin, Iman feels her power, and Laurits discovers his dark side.
A battle ends with a bang — and an ominous promise of violence. After visiting another realm, Magne hunts for allies while Vidar marshals his forces.
While attempting to expose the truth, Magne gets another shock. Hope seems lost, but have the Jutuls underestimated their foe — and the power of good?
As Fjor holds Vidar back, Magne takes the blame, then tries a new tack. Threats abound, and the greatest is the explosive find that Isolde left behind.
A search for answers brings Magne back to a mysterious woman — and a meaningful mountain. Turid confronts Ran, and former BFFs Gry and Saxa get heated.
The break-in confirms what Magne suspects: He must take matters into his own hands. After tying up loose ends, the Jutuls put the teen to the test.
Magne and his classmates try to regroup after a tragic loss, while the police seem uninterested in getting to the truth. Gry stumbles on Vidar unmasked.
Returning to his family’s hometown, awkward teenager Magne discovers his strange new powers. Still, the hamlet’s natural beauty cloaks dark secrets.
Uhtred, the fearless and instinctive warrior, begins his voyage north to reclaim his fate.