MacLaren, his team and their loved ones regroup at a safe house protected by the FBI, but doubts and betrayals may sabotage the rest of their mission.
The team attempts to extract a rogue A.I. from a child messenger, but the program expands too rapidly. A new Traveler adjusts to his host.
Sam and Dean discover a group of witches ”gone wild” and they attempt to stop them.
A prime suspect in a murder case may be a victim of foul play herself.